A book-sharing initiative enabling people to leave books with an encoded message inside. The person who finds the hidden gift need only enter the secret code on the website to reveal the hidden message.
As part of my dissertation project, I developed an algorithm to automatically generate complex interconnected structures inspired by my own drawings.
An online portal to play 'Dots and Boxes' developed by myself and a team of 4 other CompSci students as part of the First Year Project.
Researched and implemented different heuristics for game position evaluation. Applied minimax algorithm with alpha-beta pruning and variable depth search. Once complete, we deployed our bot to battle against 30 other teams in a tournament.
I extended the standard shape set of the PBRT's rendering engine to include a Displacement Sphere. Derived and implemented formulas for calculating occlusion, shading, light-object intersection, etc. Added support for displacement mapping to be applied on top of the sphere.
As part of this project, I collaborated with 6 other developers to build a website on top of a Spring template. My jobs included adding the search functionality, authorization roles, integrating Twitter API and writing test scripts.
You are looking at this project right now. This website is my home on the internet where you can always reach me.
Worked on an open-source project “Stendhal”, as a team leader of a group of 7. We implemented several new features such as adding items to the game. We also assisted with debugging and refactoring the codebase.
Took part in Great Uni Hack in 2019. Under time pressure and as part of a team of 4, we were writing an online game from scratch. The game was intended for ice-breakers where strangers were presented with a range of questions and upon answering correctly they could swipe it onto anyone around them depending on their position.